Pickle Home Install Pickle Feedback and Support

How To Pickle

Installation

Just visit the Install page and click on the install badge.
If you have any problems with the installation process let me know.

Animation

Adding New Frames

Click the New Frame (+) button to add a new frame to your animation.
You can add up to 16 frames.

Click a frame button to view and edit that frame.
You can also navigate through frames using the J and L keys.

Removing Frames

Right click a frame and choose “Delete Frame” to remove a frame from your animation.

Change Animation Speed

You can change the speed of the animation using the FPS control at the bottom of the preview area.

Change Animation Frames

You can choose to animate all, or specify a subset of frames to animate. This is useful if you have more than one animation in a sprite sheet Click the green arrow to toggle.

Exporting Animations

Animations will be exported as a sprite sheet (a single image with all the frames laid out sequentially). You can use this image in any game engine that supports using sprite sheets for animation.

Terrain

Terrain tiles are based on the Flixel format. There is one frame for each of the 16 different terrain tiles. The frame buttons show a guide of which terrain tile each frame represents.

Right Click Behavior

You can set the behavior of right click in the Options window (click the Options button at the top fo the screen). Right click can be mapped to erase, sample color, or drawing with secondary color.

Colors

Saving Color Palettes

To save the current color palette click the menu button in the color panel and choose “Save Palette”. You can give your custom palette a name in the popup dialog.
You can save up to 10 color palettes.

Loading A Saved Color Palette

To load a saved palette click the menu button and choose “Load Palette”. Choose the palette you want to load from the popup dialog.

Removing A Saved Color Palette

In the Load Palette popup dialog choose “Edit Palette List”. Click the X button on a palette to delete it.

Removing Color Swatches

Right click a color swatch and click “Delete Color” to remove the color from your palette.

Hex Color Shortcuts

You can use hex color shortcuts when entering color values in any color text fields in Pickle. So, F0F becomes FF00FF, 123 becomes 112233, etc. You can use # or 0x (or nothing at all) for color prefixes.

Exporting Images

Images will be exported as a sprite sheets (a single image with all the frames laid out sequentially). You can use this image in any game engine that supports using sprite sheets.

Keyboard Shortcuts

Tools

Brush Tool: B (or 1)
Eraser Tool: E (or 2)
Eyedropper Tool: I (or 3)
Fill (Paintbucket) Tool: F (or 4)

Frames

Next Frame: L
Previous Frame: J

Undo & Redo

Undo: Command-Z (Control-Z)
Redo: Command-Y (Control-Y) or Command-Shift-Z (Control-Shift-Z)

Nudge Canvas

Use the Arrow Keys to nudge the canvas in any direction.

Colors

Swap active color with secondary color: X